Monday, September 19, 2011

Writing Update

Well, I never pictured there would be as long of a drought as this one and I apologize. However, recently I've been writing mainly for myself. I've started several new personal projects as well revitalized old ones. I apologize, but for now it seems that my writing schedule is filled with projects I don't intend for anyone to see.

In fact, one of them is a continuation of my personal favorite series, one I started with a friend long ago as a joke but it evolved into an eight part series that, nearly 11 years later, is nowhere near completion. To top it off, I'm also planning rewrites of a few of them as well as branched off stories to pick up where my friend left off.

So please bear with me until I find the time and inspiration to continue with my published works. I apologize for the downtime. Thanks.

Sunday, August 14, 2011

Changes to the Blog

When I first conceptualized this blog, I imagined it in a different way: a fun place where I could share with the world my ideas, behind the scenes looks on my works and current progress with the works in progress. However, as time moved on, it became apparent that this concept was a boring one. One which did not do well with my "conceptuilize and publish in a day" works and working-then-broken computer, with which I complete nearly all of my published work with. Besides, who wants to read a blog updated once every few months, simply because the author has not published or worked on any new content? Not I.

Therefore, this blog is changing direction. I will still continue to update when my works are coming along as well as share interesting tidbits of behind-the-scenes trivia, but they won't be the focus of this blog. Rather, the blog will be about video gaming in general: my opinions on games, the industry and several other tidbits. I'll be sharing with you memories of games and asking for yours. Hopefully it will incite a new spark with this blog that will help it take off as well as make it more fun to update.

Again, this blog is going to become a gaming blog. We hope to see many new faces in the future as well as make this more interesting. Thank you for your patience and your support as we face this new future.

Thursday, May 26, 2011

FC-16 Go Compatibility List

I recently came across an interesting device: the FC-16 Go. What is it you may ask? It's a portable SNES made by Yobo. But wait! There's more. You can also hook it up to the TV using the included cords and use the included wireless controllers to play it on the big screen. One thing I was curious about, however, was the compatibility of the system. Being third party, I was wary of which games may and may not work. I attempted to find a compatibility list with no luck. Now that the device is in my possession, I'm going to attempt to create one. Below are games I have tested and their compatibility with the system.

COMPATIBLE:





  • Bugs Bunny: Rabbit Rampage


  • Chuck Rock


  • Chrono Trigger*


  • Donkey Kong Country 2*


  • Dragon Quest I + II (Japanese import)**


  • Dragon Quest III (Japanese import)**


  • Dragon Quest V (Japanese import)**


  • Earthbound*


  • Earthworm Jim 2


  • Final Fantasy II*


  • Final Fantasy III*


  • Hardball III


  • Harvest Moon*


  • Legend of Zelda: Link to the Past*


  • Mario Paint***


  • Simcity*


  • Super Mario All Stars****


  • Super Mario All Stars + World*


  • Super Mario Kart**


  • Super Mario World*


  • Tetris Attack


SEMI COMPATIBLE



  • Game Genie (It works but I've noticed it will auto press Start sometimes)



NOT COMPATIBLE






  • Super Mario RPG (Hangs on black screen/garbled images)



*Be cautious when playing games with battery backed saves on this console. I had the misfortune of losing all my Final Fantasy II saves because I set it down a little too roughly, which jarred the cartridge and glitched the game, deleting my save files.




**Must have a convertor or cut the pins on the device (strongly advise against this as this makes the cartridge more susceptible to movement. Read above warning for more info on what happens).




***Runs perfectly but cannot play due to lack of controller ports for mouse or wireless mouse.




****Not tested but assumed it works, due to the "bonus game" version working perfectly.

Thursday, August 12, 2010

The Ultimate List of Work (Planned and Complete)

Welcome one and all to the 100% complete and ultimate list: the list of all my planned and completed work! This list lists every piece of published work currently online, including links and mini descriptions of the work. Below that, you'll find our 100% authentic restaurant-quality list of planned projects. Keep in mind, however, that this list is mostly for myself and that they may take a while to reach stores near you, if ever. So don't hold your breath because they may never come out. Also, I realize that you may recognize a few of the games on the list as being heavily covered by other users. I realize this, but I'd like to try it for myself, if nothing else thank you. If it's currently in production, we'll keep you updated with a tab of how far along it is! It slices and dices! Pow! Now, without further ado, the list.

PUBLISHED POETRY/FANFICTION/STORIES






PUBLISHED TEXT WALKTHROUGHS






PUBLISHED VIDEO WALKTHROUGHS




PLANNED POETRY/FANFICTION/STORIES



  • Through Ash's Wake 2: A story set during the events of Gold.

  • Through Ash's Wake 3: A story set in a brand new land called Chikyuu.

  • Through Ash's Wake 4: A story set during the events of Emerald.

  • Through Ash's Wake 5: A story set during the events of Pearl.

  • Through Ash's Wake 6: A story set during the events of White.



PLANNED TEXT WALKTHROUGHS



  • Sam and Max Seasons 1-3

  • Sims 3 Challenge Guide

  • Strong Bad's Cool Game for Attractive People Episode 5



PLANNED VIDEO WALKTHROUGHS


NOTE: Any game with a (CC) next to it will be delayed until I get a new capture device.

*Animal Crossing (Gamecube): Co-Op Let's Play with my fiancee (CC)

*Apollo Justice: Ace Attourney

*Are you Smarter Than A Fifth Grader? (CC)

*Barney's Hide and Seek

*Beatles: Rock Band (CC)


*Bone: Out From Boneville

*Chrono Trigger

*Donkey Kong Country: Co-Op Walkthrough with my fiancee

*Donkey Kong Country 2: Co-Op Walkthrough with my fiancee

*Donkey Kong Country 3: Co-Op Walkthrough with my fiancee


*Earthbound

*Earthworm Jim

*Earthworm Jim 2

*Earthworm Jim 3D


*Final Fantasy (NES)

*Final Fantasy III (SNES)

*Guitar Hero: Dual Let's Play with my fiancee (CC)

*Guitar Hero 2: Dual/Co-Op Let's Play with my fiancee (CC)

*Guitar Hero 3: Dual/Co-Op Let's Play with my fiancee (CC)

*Guitar Hero World Tour: Co-Op Let's Play with my fiancee (CC)

*Guitar Hero 5: Co-Op Let's Play with my fiancee (CC)

*Guitar Hero: Aerosmith: Dual/Co-Op Let's Play with my fiancee (CC)

*Guitar Hero: Metallica: Co-Op Let's Play with my fiancee (CC)

*Guitar Hero: Smash Hits: Co-Op Let's Play with my fiancee (CC)

*Harry Potter and the Sorcerer's Stone (GCN) (CC)

*Harry Potter and the Chamber of Secrets (PS2) (CC)

*Harry Potter and the Prisoner of Azkaban (PS2) (CC)

*Harry Potter and the Goblet of Fire (PS2) (CC)

*Harry Potter and the Order of the Phoenix (360) (CC)

*Harry Potter and the Half Blood Prince (360) (CC)

*Harry Potter: Quidditch World Cup (GCN) (CC)

*Harvest Moon

*Harvest Moon GB

*Harvest Moon GB2

*Harvest Moon GB3

*Harvest Moon: Magical Melody (GCN) (CC)

*Kirby 64 (CC)

*Kirby's Adventure

*Legend of Zelda: Ocarina of Time (CC)

*Legend of Zelda: Majora's Mask (GCN Version) (CC)

*Legend of Zelda: A Link to the Past

*Legend of Zelda: Link's Awakening

*Legend of Zelda: Oracle of Ages

*Legend of Zelda: Oracle of Seasons

*Legend of Zelda: Wind Waker: Let's Play (CC)

*Legend of Zelda: Twilight Princess (Wii Version) (CC)

*Legend of Zelda

*Lego Harry Potter (CC)

*Lego Indiana Jones (CC)

*Lego Indiana Jones 2 (CC)

*Lego Rock Band: Co-Op Let's Play with my fiancee (CC)

*Lion King

*Mario Kart 64: Co-Op Let's Play with my fiancee (CC)

*Mario Kart: Double Dash: Co-Op Let's Play with my fiancee (CC)

*Mario Kart Wii (CC)

*Mario Party: Co-Op Let's Play with my fiancee (CC)

*Mario Party 2: Co-Op Let's Play with my fiancee (CC)

*Mario Party 3: Co-Op Let's Play with my fiancee (CC)

*Mario Party 4: Co-Op Let's Play with my fiancee (CC)

*Mario Party 5: Co-Op Let's Play with my fiancee (CC)

*Mario Party 6: Co-Op Let's Play with my fiancee (CC)

*Mario Party 7: Co-Op Let's Play with my fiancee (CC)

*Mario Party 8: Co-Op Let's Play with my fiancee (CC)

*Miles Edgeworth: Investigations


*Mother (aka Earthbound Zero)

*New Super Mario Bros Wii: Co-Op Let's Play with my fiancee (CC)

*Phoenix Wright: Ace Attourney

*Phoenix Wright: Justice For All

*Phoenix Wright: Trials and Tribulations


*Pokemon Blue (to coincide with Through Ash's Wake)


*Pokemon Emerald (will be a unique challenge)

*Rock Band: Co-Op Let's Play with my fiancee (CC)

*Rock Band 2: Co-Op Let's Play with my fiancee (CC)

*Sam and Max: Season 1 (Episodes 1-6) w/ Text Walkthroughs (Episode 1 video 100% recorded currently converting)

*Sam and Max: Season 2 (Episodes 1-5) w/ Text Walkthroughs

*Sonic the Hedgehog: Alternating Let's Play with my fiancee

*Sonic the Hedgehog 2: Alternating Let's Play with my fiancee

*Sonic the Hedgehog 3: Alternating Let's Play with my fiancee

*Sonic Adventure DX: Director's Cut (CC)

*Sonic Adventure 2 Battle (CC)

*Spiritual Warfare (GEN)

*Spongebob: Truth or Square (360) (CC)

*Spongebob: Underpants Slam (CC)

*Super Mario 64 (Virtual Console) (CC)

*Super Mario Bros 2 (US, SMA version)

*Super Mario Bros 3 (SMA version): Co-Op Let's Play with my fiancee

*Super Mario Galaxy (CC)

*Super Mario Galaxy 2 (CC)

*Super Mario Kart: Co-Op Let's Play with my fiancee

*Super Mario Land

*Super Mario Land 2: Six Golden Coins

*Super Mario Land 3: Wario Land

*Super Mario RPG

*Super Mario Sunshine (CC)

*Super Mario World 2: Yoshi's Island

*Wario Land 2

*Wario Land 3

*Wario Land 4

*Wario Land: Shake it! (CC)

*Wario World (CC)

*Way of the Samurai (CC)

*Way of the Samurai 2 (CC)

*Zelda 2: Link's Adventure

Tuesday, June 29, 2010

New Story Online: Super Vice President Village Monster 2: Search for the Missing Heroes

Hey, I know things are kinda slow recently but I just wanted to say that an unexpected sequel has made its way out of the woodworks: Super Vice President Village Monster 2! It actually came about with some ideas from a friend as well as a few ideas I had left over. The end result was enough that I could write a sequel, which follows two new heroes as they search for Richie and Jim to clear their new boss' name. This time, the story is far more serious, though there are a few random moments thrown in. If you're interested, check it out at http://www.fictionpress.com/s/2821706/1/Village_Monster_2_Search_for_the_Missing_Heroes.

Thanks for reading.

Thursday, June 3, 2010

Video #100 and Strong Bad Episode 4 Text Walkthrough

I just realized the other day that with the final part of Mario is Missing on YouTube, I'm currently up to exactly 100 videos! Here's to 100 more!

Also, I finally completed the text walkthrough for Strong Bad Episode 4 and it's currently online at GameFAQs. Go check it out.

Thanks for reading.

Friday, May 28, 2010

Video Walkthrough Q&A - May 28, 2010

So I decided to answer a few questions about the video walkthroughs, current and future in a new Q&A section. Granted, there hasn't been a lot of questions asked about the Video Walkthroughs, but this should help to answer any questions you may have, plus any future questions that may arrive. So, without further ado, the Q&A!

STRONG BAD VIDEO WALKTHROUGH QUESTIONS

Q: Why did you decide to make a Strong Bad video walkthrough and why was it your first?

A: I had wanted to make a video walkthrough ever since I saw my first Let's Play (of Dragon Warrior) and had all the necessary tools to make it. However, I couldn't decide on a game to cover. After playing through a demo of SBCG4AP, I loved it and decided to purchase the season from Telltale. After playing through it about 4 or 5 times, I knew the game very well. Then I remembered my plans for an LP. After testing out the video recording, I decided that it would be the perfect game to start with, due to my knowledge of it and its short length.

Q: Did you always plan to do all five or just the first one?

A: When I started, I only had plans to do a walkthrough for Homestar Ruiner, but after I finished the video walkthrough and started the text one, I decided it would be awesome to do the rest of the series.

Q: In Episode 1, you forgot to talk to The Cheat after kicking him. Why not just rerecord it?

A: I know I did, but like it says in the video description, it was corrected in a later part. I didn't rerecord because at the time, I was rather new to editing videos (which you can tell by the slight pause between where I merged two videos) and had already recorded a good amount, so I didn't want to have to start over (again).

Q: Start over again?

A: If I recall correctly, I started to record Episode 1 but messed up on something (I don't recall what). So I decided to start over.

Q: Which was your favorite episode to cover?

A: Probably Strong Badia the Free or 8-Bit Is Enough. They're the ones that made me laugh the hardest.

Q: Why didn't you go in the photo booth?

A: Simply cause I wanted the Strong Bad series to be strickly a walkthrough and show you how to beat it without clicking on random, non-essential items or visiting places you wouldn't normally have to go. I made a couple exceptions to that rule, however. The first was venturing into the photo booth at the end of episode five to show off all the costumes. The second...

Q: If you were trying to film a walkthrough, why did you record all of Stinkoman's lines?

A: ...is this case. I got an e-mail from a viewer who specifically asked that all of Stinkoman's lines be recorded. Since it was a small request and took hardly any effort, I decided why not.

Q: If there's a season two of Strong Bad, will you cover it?

A: Most likely, though it depends on what's going on at that particular time.

Q: When is the next text walkthrough coming out?

A: As soon as I'm able to complete it. Please be patient.


SUPER MARIO WORLD QUESTIONS

Q: How did a Super Mario World playthrough come about?

A: My fiancee had suggested we play this, as we both grew up with it. We had both played through it several times. This time, I came up with the idea of recording it and putting it on YouTube. She agreed and we started recording.

Q: Why wasn't this a walkthrough?

A: At first, we were simply planning to play it beginning to end, so we labeled it a Let's Play. We didn't plan on getting 100%, as at first we felt it may become boring and simply wanted to play through the game. Then, as we began to play through and get hidden exits (such as Star World 2, Green Switch, etc), I realized that we were getting close to a 100% walkthrough, so I decided to go for 100%.

Q: Why didn't you edit out the deaths in the beginning, yet at the end you did?

A: At first, we just wanted to record our playthrough and felt it unnecessary, as we weren't trying to show how to beat levels but rather a couple playing through this tremendous game. However, near the end as we began to go for 100% and the deaths became more numerous, I felt that all the deaths were wasting video time and started to edit them out. As you can clearly see from the bloopers reel, the Awesome deaths alone could have added another part.

Q: Why does Luigi look different in this version?

A: Because we're playing the All-Stars version.


WHERE'S WALDO QUESTIONS

Q: How did this come about?

A: It came about because I wanted to test a new method of recording as well as converting with the new codec. Rather than use Fraps, I used the built in AVI recorder, which unfortunately uses the KVG codec. However, thanks to this video walkthrough, I managed to work around it and successfully completed my test.

Q: Why Where's Waldo?

A: Because of it's short length. I had played through it shortly before recording and it took a matter of minutes to beat. Since I wanted to do another LP with my fiancee on a different game (that was giving me tons of trouble), I decided to do a LP of Waldo to figure out how to overcome these difficulties.


GENERAL QUESTIONS

Q: How do you do your video walkthroughs?

A: I start by playing through the game once for myself, then again with a notepad next to me. I write down pretty much anything I need to know while recording (such as hidden item locations, the optimal path to take, etc). Then I fire up fraps and start recording. After I finish, I take the videos (usually about 4 GB for 10 minutes worth) then edit them into 10 minute videos and then convert them. I then take the converted video files and publish them on YouTube. For console games, such as the TTFAF failed 1%, I use a USB capture card and Cyberlink Power Producer (or Virtualdub) to record.

Q: What's the song you use for your intro?

A: It's a song I wrote myself specifically for my introduction. I called it "catch", but I haven't thought of a true name for it.

Q: Where there any memorable moments while recording?

A: There was the time I had to rerecord the SBCG4AP Episode 3 ending because fraps didn't like the sound for some weird reason. Plus pretty much all of Super Mario World because my fiancee and I were playing it and joking around during the production, making Mario and Luigi dance, etc.

Q: Do you record your videos in one playthrough?

A: For all of them except Super Mario World and Strong Bad 1, yes, they were all recorded during one play session. Super Mario World was recorded throughout three days and Strong Bad 1 was recorded in two sessions.

Q: Do you have any plans for your next LP/Video Walkthrough?

A: As a matter of fact yes I do. I just finished converting the videos for Mario is Missing! They should be online soon. After that, there's the two mystery videos: the mystery LP and the mystery Video Walkthrough that was supposed to be the next one after Strong Bad.

Q: Can you tell us what they are?

A: Well, I guess I can, just because I'm not sure when they're gonna be recorded. The first is Sonic the Hedgehog, which my fiancee and I want to play. The second is the first season of Sam & Max, which I wanted to do since finishing Strong Bad, but was waiting to finish the text walkthroughs.

Thanks for reading. I hope this answeres any questions you may have.